“These Dungeons are an insult to nature!”
Sage is one of the Delvers in Dungeonfell. The Captain has ventured far and wide across the realms of Dungeonfell; in his travels, he has picked up some canny tricks that allow him to control the battlefield and strengthen his allies. He’s come to test his luck in the treacherous depths and haul the booty back to his ship.
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Abilities
Poison Arrow Team Heal Rally
Poison Arrow
Team Heal
Rally
Deal 10 damage, 1 Weak, and 1 Poison to a Monster
Heal all Delvers for 8 HP
Grant 1 Focused and 1 Berserk to a Delver
2 Action Points
3 Action Point
2 Action Points
2 Turn Cooldown
2 Turn Cooldown
0 Turn Cooldown
Stats
- Duelist Class
- 5 Action Points
- 55 Health Points
- 76 Speed
- 10 Accuracy
- 3 Defence
Levelling
Starter Options
Defensive
Viper gains 15 Max HP and 1 Defence
Starter – No Cost
Frenzy
Rally now grants 1 Frenzy instead of 1 Berserk and 1 Focused, but deals 7 damage to the target Delver and costs an additional AP
Starter – No Cost
Power Attack
Viper’s attack action now deals 16 damage
Starter – No Cost
Upgrade Options
Venomous Attack
Viper’s attack action now deals a reduced 10 damage but applies 1 Burn
Available in Upgrade Tree
Shrouded Cleave
Shrouded Attack now deals 7 damage to all Monsters
Available in Upgrade Tree
Energetic
Increase Viper’s AP regen by 0.5
Available in Upgrade Tree
Cursed Shroud
Shrouded Attack now also increases Curses on the targeted Monster by 1
Available in Upgrade Tree
Rally’s Grace
Rally now also applies 2 Regen
Available in Upgrade Tree
Rondel Assassin
Assassinate now Sunders the target Monster and applies 1 Burn
Available in Upgrade Tree
Assassination Flow
Assassinate now grants a free action if it kills a monster, but has an increased cost of 3 AP
Available in Upgrade Tree