Relics are special items that provide your Delvers with either immediate or ongoing boosts for the current dungeon run, and are gained at stages 3, 6, and 9. Unlocking relics on a Delver’s upgrade tree will add them to the pool of relics available.
Wiki Main Page Spellbook Delvers Monsters Glossary
Starter RelicsPercival UnlocksKaijin Unlocks
ImageName Rarity Trigger Effect
Image
Name
Rarity
Trigger
Effect
Mask of Vitality Common While Equipped All Delvers gain +10 Max HP

Mask of Vitality
Common
While Equipped
All Delvers gain +10 Max HP
Thorny Crown Common Start of Every Combat A random Delver gains 2 Thorns

Thorny Crown
Common
Start of Every Combat
A random Delver gains 2 Thorns
Vanguard’s Vambrace Common While Equipped All Delvers gain 10 Armour on Round 1

Vanguard’s Vambrace
Common
While Equipped
All Delvers gain 10 Armour on Round 1
Ironclad Shield Common While Equipped All Delvers gain 7 Armour on Round 2

Ironclad Shield
Common
While Equipped
All Delvers gain 7 Armour on Round 2
Curseward Amulet Common While Equipped Negate the next curse applied to a Delver

Curseward Amulet
Common
While Equipped
Negate the next curse applied to a Delver
Refresher Common On Pick Up Fill Team AP

Refresher
Common
On Pick Up
Fill Team AP
Warden’s Mantle Common While Equipped Whenever a Delver takes HP damage, they gain 5 Armour

Warden’s Mantle
Common
While Equipped
Whenever a Delver takes HP damage, they gain 5 Armour
Enchanted Eyeglass Common Start of Every Combat A random Delver gains 3 Focused

Enchanted Eyeglass
Common
Start of Every Combat
A random Delver gains 3 Focused
Weakening Amulet Common Start of Every Combat A random Monster gains 2 Weak

Weakening Amulet
Common
Start of Every Combat
A random Monster gains 2 Weak
Focusing Draught Common Start of Next Combat Only All Delvers gain 2 Focused

Focusing Draught
Common
Start of Next Combat Only
All Delvers gain 2 Focused
Coin Purse Common On Pick Up Gain 1000 Gold

Coin Purse
Common
On Pick Up
Gain 1000 Gold
Ring of Greed Uncommon While Equipped Gain +10% Gold

Ring of Greed
Uncommon
While Equipped
Gain +10% Gold
Boots of Action Uncommon Start of Every Combat The 1st Ability used costs 1 AP

Boots of Action
Uncommon
Start of Every Combat
The 1st Ability used costs 1 AP
Strange Hourglass Uncommon Start of Every Combat Reset Cooldowns

Strange Hourglass
Uncommon
Start of Every Combat
Reset Cooldowns
Scroll of Slowing Uncommon Next Combat Only All Monster Speeds are set to 0

Scroll of Slowing
Uncommon
Next Combat Only
All Monster Speeds are set to 0
Paladin’s Mace Uncommon While Equipped Elite Monsters have -20% HP

Paladin’s Mace
Uncommon
While Equipped
Elite Monsters have -20% HP
Bone Lute Uncommon While Equipped Every 3 Rounds 1 Random Delver Regens +1 AP

Bone Lute
Uncommon
While Equipped
Every 3 Rounds 1 Random Delver Regens +1 AP
Breaker’s Hammer Rare Start of Every Combat All Delvers gain 1 Sharp

Breaker’s Hammer
Rare
Start of Every Combat
All Delvers gain 1 Sharp
Knight’s Helm Rare While Equipped -1 Damage from All Sources

Knight’s Helm
Rare
While Equipped
-1 Damage from All Sources
Chalice of Life Rare End of Every Combat Heal for X HP

Chalice of Life
Rare
End of Every Combat
Heal for X HP
ImageName Rarity Trigger Effect
Image
Name
Rarity
Trigger
Effect
Rejuvenation Crystal Common End of Every Combat If any Delver is under 40% HP at the End of combat, Heal for 12 HP

Rejuvenation Crystal
Common
End of Every Combat
If any Delver is under 40% HP at the End of combat, Heal for 12 HP
Mask of Healing Common While Equipped Heal now grants 5 Armour to the target

Mask of Healing
Common
While Equipped
Heal now grants 5 Armour to the target
Apprentice’s Vessel Uncommon While Equipped ` +3 Healing from All Sources

Apprentice’s Vessel
Uncommon
While Equipped
` +3 Healing from All Sources
ImageName Rarity Trigger Effect
Image
Name
Rarity
Trigger
Effect
Punisher’s Dagger Common While Equipped +3 Damage against Broken Monsters

Punisher’s Dagger
Common
While Equipped
+3 Damage against Broken Monsters
Twisted Knife Uncommon While Equipped Delvers deal +5 Damage to Cursed Monsters

Twisted Knife
Uncommon
While Equipped
Delvers deal +5 Damage to Cursed Monsters
Ring of Barbs Uncommon While Equipped Thorns now deals +2 damage

Ring of Barbs
Uncommon
While Equipped
Thorns now deals +2 damage
Sharpened Sword Rare While Equipped Remove +1 Break Points from Debuffed Monsters

Sharpened Sword
Rare
While Equipped
Remove +1 Break Points from Debuffed Monsters